Generals
In addition, you will need generals to lead your army on the battlefield. Even if they are not
required to plan a good defense, they are a must to every attack. You will therefore not be
able to attack another kingdom unless you have a general available to lead your troops. Your
general will usually leave with the army and come back with it once the attack is over, even if
no other troops survived. One cannot buy or train new generals, their number is based on your race,
check Chapter 1 for more details on races.
Food supply
Also, it is very important to know that while attacking, your men will require twice as much
food, so you might want to make sure you have enough supply before sending them on the field
if you want your other soldiers to have enough supply.
Potential Target
Another important factor to think about before attacking is who you will attack. Obviously,
bigger kingdoms will be more difficult to kill or damage, but it is often necessary to attack them
in order to defend your territory, even if it is not always recommanded, unless you can gather enough
forces to help you within your province. This leaves you with the option of attacking weaker kingdoms
if you want to expand your territory without having to explore and build it yourself. However, it is
important to note that if you send too many troops on the battlefield while your opponent does not have
as many as you do, they might not be as effective as they should, leaving you with a weaker army than it's
maximum potential. The smaller kingdom troops might also be more motivated defending against a more powerful
province if they see they have a chance to win against a bigger foe... so attacking weaker kingdoms might
lead you to losing more forces and do less damages. It is therefore more advantaging for a kingdom to attack
one of its size and see what the resulting situation will be.
Two kinds of protection
There are two kinds of protections in the game. The first one was discussed earlier and is given to any new kingdom
at the moment of its creation. It lasts for 120 days in which the newly formed kingdom is protected from external
attacks. During this protection, you cannot attack, cast spells or be attacked.
The second protection is given to you when you lose land or castles. This protection is much shorter than the first
protection given to starting kingdoms, it has no fixed length, but it can range from 4 days to 20 days depending
on the number of castles you currently have under your control. This protection only prevents people from
attacking you and does not limit you in any way. However, attacking will make you lose this protection.
Keep in mind that you can always know what protection you are under by checking the main menu where your protection
status is displayed.
Retaliation right
Now that you know about the protection rules, you must now learn that the protection rules can sometimes be broken.
In fact, if your kingdom attacked an enemy in the last 36 days, this enemy will have a retaliation right over your
kingdom. This right will allow him to attack you regardless of your protection status at any time during the 36 days
following your attacks. This right is lost whenever an attack is made on you by your opponent
(even if you were not in protection). One must also keep in mind that retaliation is cummulative, so if you attack
a kingdom twice, that kingdom will not have one retaliation right, but two, so he will be able to attack you twice
even if you are in protection. Retaliation is a very important concept to understand because it will often make you more
vulnerable to attacks than you might seem to be and it can make you lose a lot of strength if you attack to many people.
Back To Introduction.